diff --git a/spine-unity/Assets/spine-unity/SkeletonAnimator.cs b/spine-unity/Assets/spine-unity/SkeletonAnimator.cs index 05e6359d6..22d29613c 100644 --- a/spine-unity/Assets/spine-unity/SkeletonAnimator.cs +++ b/spine-unity/Assets/spine-unity/SkeletonAnimator.cs @@ -40,7 +40,7 @@ namespace Spine.Unity { public enum MixMode { AlwaysMix, MixNext, SpineStyle } public MixMode[] layerMixModes = new MixMode[0]; - public bool autoReset = false; + public bool autoReset = true; List previousAnimations = new List(); #region Bone Callbacks (ISkeletonAnimation)