From 2d6da868c56108fad00466a8dcace3a40920f4ea Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Tue, 1 Jul 2025 21:31:53 +0200 Subject: [PATCH] [csharp] Adjusted last cherry pick 4.2 commit to 4.3 changes. --- .../Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs index adb301aa9..c536993a2 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs @@ -308,7 +308,7 @@ namespace Spine.Unity { // when updateMode disables applying animations, still ensure animations are mixed out if (updateMode != UpdateMode.FullUpdate && updateMode != UpdateMode.EverythingExceptMesh) { - entry.Animation.Apply(skeleton, 0, 0, false, null, 0f, MixBlend.Setup, MixDirection.Out); + entry.Animation.Apply(skeleton, 0, 0, false, null, 0f, MixBlend.Setup, MixDirection.Out, false); } } }