[godot| Use skeleton data resource for mix-and-match

This commit is contained in:
Mario Zechner 2022-04-05 18:18:45 +02:00
parent f684e7ce8f
commit 2ddf551a5e
2 changed files with 13 additions and 10 deletions

View File

@ -0,0 +1,10 @@
[gd_resource type="SpineSkeletonDataResource" load_steps=3 format=2]
[ext_resource path="res://mix-and-match/mix-and-match.atlas" type="SpineAtlasResource" id=1]
[ext_resource path="res://mix-and-match/mix-and-match-pro.json" type="SpineSkeletonFileResource" id=2]
[resource]
atlas_res = ExtResource( 1 )
skeleton_file_res = ExtResource( 2 )
animations = null
skins = null

View File

@ -1,23 +1,16 @@
[gd_scene load_steps=11 format=2]
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Spineboy.gd" type="Script" id=1]
[ext_resource path="res://spineboy/spineboy-data.tres" type="SpineSkeletonDataResource" id=2]
[ext_resource path="res://mix-and-match/mix-and-match-pro.json" type="SpineSkeletonFileResource" id=3]
[ext_resource path="res://mix-and-match/mix-and-match.atlas" type="SpineAtlasResource" id=4]
[ext_resource path="res://mix-and-match/mix-and-match-data.tres" type="SpineSkeletonDataResource" id=3]
[ext_resource path="res://mix-and-match.gd" type="Script" id=5]
[ext_resource path="res://raptor/raprot-data.tres" type="SpineSkeletonDataResource" id=6]
[sub_resource type="SpineAnimationStateDataResource" id=2]
skeleton = ExtResource( 2 )
[sub_resource type="SpineSkeletonDataResource" id=4]
atlas_res = ExtResource( 4 )
skeleton_file_res = ExtResource( 3 )
animations = null
skins = null
[sub_resource type="SpineAnimationStateDataResource" id=3]
skeleton = SubResource( 4 )
skeleton = ExtResource( 3 )
[sub_resource type="SpineAnimationStateDataResource" id=5]
skeleton = ExtResource( 6 )