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https://github.com/EsotericSoftware/spine-runtimes.git
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Debugging AnimationState.
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@ -26,8 +26,8 @@
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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*****************************************************************************/
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package com.esotericsoftware.spine;
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import static com.esotericsoftware.spine.Animation.RotateTimeline.*;
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@ -60,6 +60,9 @@ public class AnimationState {
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boolean animationsChanged;
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private float timeScale = 1;
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StringBuilder last = new StringBuilder();
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StringBuilder log = new StringBuilder();
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final Pool<TrackEntry> trackEntryPool = new Pool() {
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protected Object newObject () {
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return new TrackEntry();
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@ -169,6 +172,7 @@ public class AnimationState {
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// Apply current entry.
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float animationLast = current.animationLast, animationTime = current.getAnimationTime();
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Array<Timeline> timelines = current.animation.timelines;
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log("apply current: " + current + ", mix: " + mix + " * " + current.alpha);
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if (mix == 1) {
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for (int ii = 0, n = timelines.size; ii < n; ii++)
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timelines.get(ii).apply(skeleton, animationLast, animationTime, events, 1, false, false);
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@ -194,7 +198,17 @@ public class AnimationState {
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queue.drain();
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System.out.println();
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if (!log.toString().equals(last.toString())) {
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System.out.println(log);
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last.setLength(0);
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last.append(log);
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}
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log.setLength(0);
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}
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void log (String m) {
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log.append(m);
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log.append('\n');
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}
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private float applyMixingFrom (TrackEntry entry, Skeleton skeleton, float alpha) {
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@ -222,12 +236,14 @@ public class AnimationState {
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if (firstFrame) from.timelinesRotation.setSize(timelineCount << 1);
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float[] timelinesRotation = from.timelinesRotation.items;
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System.out.println(entry.mixingFrom + " -> " + entry + ": " + entry.mixTime / entry.mixDuration);
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log("applyMixingFrom: " + entry.mixingFrom + " -> " + entry + ", mix: " + entry.mixTime / entry.mixDuration);
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if (timelineCount == 0) log("apply from: " + from + " " + alphaFull + " * " + entry.alpha);
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for (int i = 0; i < timelineCount; i++) {
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Timeline timeline = timelines.get(i);
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boolean setupPose = timelinesFirst[i];
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float a = timelinesLast[i] ? alphaMix : alphaFull;
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log("apply from: " + from + " " + a + " * " + entry.alpha);
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if (timeline instanceof RotateTimeline) {
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applyRotateTimeline((RotateTimeline)timeline, skeleton, animationLast, animationTime, events, a, setupPose, setupPose,
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timelinesRotation, i << 1, firstFrame);
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@ -382,18 +398,29 @@ public class AnimationState {
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queue.drain();
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}
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private void setCurrent (int index, TrackEntry entry) {
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TrackEntry current = expandToIndex(index);
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tracks.set(index, entry);
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private void setCurrent (int index, TrackEntry current) {
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TrackEntry from = expandToIndex(index);
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tracks.set(index, current);
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if (current != null) {
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queue.interrupt(current);
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entry.mixingFrom = current;
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entry.mixTime = Math.max(0, entry.mixDuration - current.trackTime);
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current.timelinesRotation.clear(); // BOZO - Needed? Recursive?
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if (from != null) {
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queue.interrupt(from);
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current.mixingFrom = from;
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// entry.mixTime = Math.max(0, entry.mixDuration - current.trackTime);
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// log("setCurrent mixTime: " + entry.mixDuration + " - " + current.trackTime + " = " + entry.mixTime);
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current.mixTime = 0;
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from.timelinesRotation.clear(); // BOZO - Needed? Recursive?
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// float alpha = 1;
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float duration = from.animationEnd - from.animationStart;
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if (duration > 0) from.alpha *= (from.getAnimationTime() - from.animationStart) / duration;
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// do {
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// from.alpha *= alpha;
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// from = from.mixingFrom;
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// } while (from != null);
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}
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queue.start(entry);
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queue.start(current);
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}
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/** @see #setAnimation(int, Animation, boolean) */
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@ -699,7 +726,7 @@ public class AnimationState {
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float eventThreshold, attachmentThreshold, drawOrderThreshold;
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float animationStart, animationEnd, animationLast, nextAnimationLast;
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float delay, trackTime, trackLast, nextTrackLast, trackEnd, timeScale;
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float alpha, mixTime, mixDuration;
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float alpha, mixTime, mixDuration, mixAlpha;
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final BooleanArray timelinesFirst = new BooleanArray(), timelinesLast = new BooleanArray();
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final FloatArray timelinesRotation = new FloatArray();
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@ -1059,4 +1086,4 @@ public class AnimationState {
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public void event (TrackEntry entry, Event event) {
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}
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}
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}
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}
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