From 2ebda47d1e315f05bccc6f387e88b643826a9421 Mon Sep 17 00:00:00 2001 From: John Date: Sun, 22 Sep 2013 23:35:00 +0800 Subject: [PATCH] Update README.md [Readme] Note about Spine-Unity when using large atlas images. --- spine-unity/README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-unity/README.md b/spine-unity/README.md index 45aa7dad5..fa9376081 100644 --- a/spine-unity/README.md +++ b/spine-unity/README.md @@ -16,3 +16,4 @@ The Spine runtime for Unity comes with an example project which has "spineboy" w # Notes - Atlas images should use premultiplied alpha. +- Unity scales large images down by default if they exceed 1024x1024, which causes the altas coordinates to be incorrect. To fix this, override the import settings in the Inspector for any large atlas image you have so Unity does not scale it down.