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https://github.com/EsotericSoftware/spine-runtimes.git
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[unity] Fixed stray character.
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?using UnityEngine;
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using UnityEngine;
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namespace Spine.Unity.Editor {
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public static class AssetDatabaseAvailabilityDetector {
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?using UnityEngine;
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using UnityEngine;
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using System.Collections;
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namespace Spine.Unity {
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?using UnityEngine;
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using UnityEngine;
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using System.Collections;
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namespace Spine.Unity {
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?namespace Spine.Unity.MeshGeneration {
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namespace Spine.Unity.MeshGeneration {
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// Typically, each ISpineMeshGenerator implementation will handle double-buffering meshes, handling any other optimization behavior
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// and operating on assumptions (eg, only handling one skeleton, not updating triangles all the time).
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// The Scale property allows generated mesh to match external systems like Canvas referencePixelsPerUnit
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?using UnityEngine;
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using UnityEngine;
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using System.Collections.Generic;
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namespace Spine.Unity.MeshGeneration {
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?using UnityEngine;
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using UnityEngine;
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namespace Spine.Unity {
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public static class SpineMesh {
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonRendererCustomMaterialsInspector created by Lost Polygon
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonRendererCustomMaterials created by Lost Polygon
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonGhost created by Mitch Thompson
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonRagdoll2D added by Mitch Thompson
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonRagdoll added by Mitch Thompson
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonRagdoll added by Mitch Thompson
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/*****************************************************************************
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/*****************************************************************************
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* SkeletonRagdoll2D added by Mitch Thompson
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* Full irrevocable rights and permissions granted to Esoteric Software
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*****************************************************************************/
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/******************************************************************************
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/******************************************************************************
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* Spine Runtimes Software License
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* Version 2.3
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*
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@ -28,7 +28,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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?/******************************************************************************
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/******************************************************************************
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* Spine Runtimes Software License
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* Version 2.3
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*
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