[unity] Fixed stray character.

This commit is contained in:
pharan 2016-10-16 06:03:42 +08:00
parent c0fdc454a2
commit 2f0d80f0dc
15 changed files with 15 additions and 15 deletions

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?using UnityEngine; using UnityEngine;
namespace Spine.Unity.Editor { namespace Spine.Unity.Editor {
public static class AssetDatabaseAvailabilityDetector { public static class AssetDatabaseAvailabilityDetector {

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;
namespace Spine.Unity { namespace Spine.Unity {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;
namespace Spine.Unity { namespace Spine.Unity {

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?namespace Spine.Unity.MeshGeneration { namespace Spine.Unity.MeshGeneration {
// Typically, each ISpineMeshGenerator implementation will handle double-buffering meshes, handling any other optimization behavior // Typically, each ISpineMeshGenerator implementation will handle double-buffering meshes, handling any other optimization behavior
// and operating on assumptions (eg, only handling one skeleton, not updating triangles all the time). // and operating on assumptions (eg, only handling one skeleton, not updating triangles all the time).
// The Scale property allows generated mesh to match external systems like Canvas referencePixelsPerUnit // The Scale property allows generated mesh to match external systems like Canvas referencePixelsPerUnit

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?using UnityEngine; using UnityEngine;
using System.Collections.Generic; using System.Collections.Generic;
namespace Spine.Unity.MeshGeneration { namespace Spine.Unity.MeshGeneration {

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?using UnityEngine; using UnityEngine;
namespace Spine.Unity { namespace Spine.Unity {
public static class SpineMesh { public static class SpineMesh {

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonRendererCustomMaterialsInspector created by Lost Polygon * SkeletonRendererCustomMaterialsInspector created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonRendererCustomMaterials created by Lost Polygon * SkeletonRendererCustomMaterials created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonGhost created by Mitch Thompson * SkeletonGhost created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonRagdoll2D added by Mitch Thompson * SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonRagdoll added by Mitch Thompson * SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonRagdoll added by Mitch Thompson * SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/***************************************************************************** /*****************************************************************************
* SkeletonRagdoll2D added by Mitch Thompson * SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software * Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/ *****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/****************************************************************************** /******************************************************************************
* Spine Runtimes Software License * Spine Runtimes Software License
* Version 2.3 * Version 2.3
* *

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
?/****************************************************************************** /******************************************************************************
* Spine Runtimes Software License * Spine Runtimes Software License
* Version 2.3 * Version 2.3
* *