[Unity] BoundingBoxFollower reset fix

This commit is contained in:
Fenrisul 2015-07-17 23:26:08 -07:00
parent 32b8dede3d
commit 2f31288ab2

View File

@ -80,7 +80,7 @@ public class BoundingBoxFollower : MonoBehaviour {
}
}
void OnEnable () {
ClearColliders();
@ -90,6 +90,9 @@ public class BoundingBoxFollower : MonoBehaviour {
if (skeletonRenderer != null) {
skeletonRenderer.OnReset -= HandleReset;
skeletonRenderer.OnReset += HandleReset;
if (hasReset)
HandleReset(skeletonRenderer);
}
}
@ -116,7 +119,7 @@ public class BoundingBoxFollower : MonoBehaviour {
skeletonRenderer.Reset();
skeletonRenderer.OnReset += HandleReset;
}
var skeleton = skeletonRenderer.skeleton;
slot = skeleton.FindSlot(slotName);