mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 07:14:55 +08:00
[godot] Formatting fixes per latest format.sh
This commit is contained in:
parent
666b136a37
commit
2f48bf16e2
@ -49,11 +49,11 @@ void SpineAnimation::_bind_methods() {
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String SpineAnimation::get_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -40,7 +40,7 @@
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#ifdef TOOLS_ENABLED
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#include "editor/editor_node.h"
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#include "editor/animation/animation_player_editor_plugin.h"
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#include "editor/animation/animation_tree_editor_plugin.h"
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#else
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@ -248,11 +248,11 @@ Ref<Animation> SpineAnimationTrack::create_animation(spine::Animation *animation
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Ref<Animation> animation_ref;
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INSTANTIATE(animation_ref);
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(animation->getName().buffer());
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#else
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name.parse_utf8(animation->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(animation->getName().buffer());
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#else
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name.parse_utf8(animation->getName().buffer());
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#endif
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animation_ref->set_name(name + (loop ? "" : "_looped"));
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#if VERSION_MAJOR > 3
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// animation_ref->set_loop(!loop);
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@ -302,11 +302,11 @@ void SpineAnimationTrack::update_animation_state(const Variant &variant_sprite)
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auto current_entry = animation_state->getCurrent(track_index);
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bool should_set_mix = mix_duration >= 0;
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String other_name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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if (current_entry) other_name = String::utf8(current_entry->getAnimation().getName().buffer());
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#else
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if (current_entry) other_name.parse_utf8(current_entry->getAnimation().getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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if (current_entry) other_name = String::utf8(current_entry->getAnimation().getName().buffer());
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#else
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if (current_entry) other_name.parse_utf8(current_entry->getAnimation().getName().buffer());
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#endif
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bool should_set_animation = !current_entry || (animation_name != other_name || current_entry->getLoop() != loop);
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if (should_set_animation) {
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@ -441,11 +441,11 @@ void SpineAnimationTrack::update_animation_state(const Variant &variant_sprite)
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auto current_entry = animation_state->getCurrent(track_index);
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bool should_set_mix = mix_duration >= 0;
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String other_name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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if (current_entry) other_name = String::utf8(current_entry->getAnimation().getName().buffer());
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#else
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#else
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if (current_entry) other_name.parse_utf8(current_entry->getAnimation().getName().buffer());
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#endif
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#endif
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bool should_set_animation = !current_entry || (animation_name != other_name || current_entry->getLoop() != loop) || animation_changed;
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animation_changed = false;
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@ -51,7 +51,7 @@
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#ifdef SPINE_GODOT_EXTENSION
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#include <godot_cpp/classes/editor_file_system.hpp>
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#else
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#include "editor/file_system/editor_file_system.h"
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#else
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#include "editor/editor_file_system.h"
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@ -150,11 +150,11 @@ public:
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void load(spine::AtlasPage &page, const spine::String &path) override {
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String fixed_path;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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fixed_path = String::utf8(path.buffer());
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#else
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fixed_path.parse_utf8(path.buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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fixed_path = String::utf8(path.buffer());
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#else
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fixed_path.parse_utf8(path.buffer());
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#endif
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bool is_resource = fix_path(fixed_path);
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import_image_resource(fixed_path);
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@ -42,11 +42,11 @@ SpineAttachment::~SpineAttachment() {
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String SpineAttachment::get_attachment_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -223,5 +223,5 @@ void SpineBone::set_global_transform(Transform2D transform) {
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void SpineBone::update(Ref<SpineSkeleton> skeleton, SpineConstant::Physics physics) {
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SPINE_CHECK(get_spine_object(), )
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SPINE_CHECK(skeleton.is_valid() && skeleton->get_spine_object(), )
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get_spine_object()->update(*skeleton->get_spine_object(), (spine::Physics)physics);
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get_spine_object()->update(*skeleton->get_spine_object(), (spine::Physics) physics);
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}
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@ -54,11 +54,11 @@ int SpineBoneData::get_index() {
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String SpineBoneData::get_bone_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -39,11 +39,11 @@ void SpineConstraintData::_bind_methods() {
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String SpineConstraintData::get_constraint_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -44,7 +44,7 @@
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#include <godot_cpp/classes/editor_property.hpp>
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#else
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#include "editor/editor_node.h"
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#include "editor/inspector/editor_properties.h"
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#include "editor/inspector/editor_properties_array_dict.h"
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#else
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@ -49,11 +49,11 @@ void SpineEventData::_bind_methods() {
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String SpineEventData::get_event_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -378,7 +378,7 @@ Array SpineSkeleton::get_sliders() {
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auto constraint = constraints[i];
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if (!constraint->getRTTI().isExactly(spine::Slider::rtti) == false) continue;
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Ref<SpineSlider> slider_ref(memnew(SpineSlider));
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slider_ref->set_spine_object(sprite, (spine::Slider *)constraint);
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slider_ref->set_spine_object(sprite, (spine::Slider *) constraint);
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result.append(slider_ref);
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}
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return result;
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@ -48,7 +48,7 @@
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#ifdef SPINE_GODOT_EXTENSION
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#include <godot_cpp/classes/editor_file_system.hpp>
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#else
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#include "editor/file_system/editor_file_system.h"
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#else
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#include "editor/editor_file_system.h"
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@ -347,11 +347,11 @@ void SpineSkeletonDataResource::get_animation_names(Vector<String> &animation_na
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for (size_t i = 0; i < animations.size(); ++i) {
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auto animation = animations[i];
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(animation->getName().buffer());
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#else
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name.parse_utf8(animation->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(animation->getName().buffer());
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#else
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name.parse_utf8(animation->getName().buffer());
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#endif
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animation_names.push_back(name);
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}
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}
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@ -367,11 +367,11 @@ void SpineSkeletonDataResource::get_skin_names(Vector<String> &skin_names) const
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for (size_t i = 0; i < skins.size(); ++i) {
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auto skin = skins[i];
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(skin->getName().buffer());
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#else
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name.parse_utf8(skin->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(skin->getName().buffer());
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#else
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name.parse_utf8(skin->getName().buffer());
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#endif
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skin_names.push_back(name);
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}
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}
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@ -387,11 +387,11 @@ void SpineSkeletonDataResource::get_slot_names(Vector<String> &slot_names) {
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for (size_t i = 0; i < slots.size(); ++i) {
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auto slot = slots[i];
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(slot->getName().buffer());
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#else
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name.parse_utf8(slot->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(slot->getName().buffer());
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#else
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name.parse_utf8(slot->getName().buffer());
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#endif
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slot_names.push_back(name);
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}
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}
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@ -407,11 +407,11 @@ void SpineSkeletonDataResource::get_bone_names(Vector<String> &bone_names) {
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for (size_t i = 0; i < bones.size(); ++i) {
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auto bone = bones[i];
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(bone->getName().buffer());
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#else
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name.parse_utf8(bone->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(bone->getName().buffer());
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#else
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name.parse_utf8(bone->getName().buffer());
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#endif
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bone_names.push_back(name);
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}
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}
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@ -559,11 +559,11 @@ Ref<SpinePhysicsConstraintData> SpineSkeletonDataResource::find_physics_constrai
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String SpineSkeletonDataResource::get_skeleton_name() const {
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SPINE_CHECK(skeleton_data, "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(skeleton_data->getName().buffer());
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#else
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name.parse_utf8(skeleton_data->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(skeleton_data->getName().buffer());
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#else
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name.parse_utf8(skeleton_data->getName().buffer());
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#endif
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return name;
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}
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@ -125,11 +125,11 @@ Array SpineSkin::find_attachments_for_slot(int slot_index) {
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String SpineSkin::get_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -54,11 +54,11 @@ int SpineSlotData::get_index() {
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String SpineSlotData::get_name() {
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SPINE_CHECK(get_spine_object(), String(""))
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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@ -1124,7 +1124,8 @@ void SpineSprite::draw() {
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auto bounding_box = (spine::BoundingBoxAttachment *) attachment;
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auto vertices = &statics.scratch_vertices;
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vertices->setSize(bounding_box->getWorldVerticesLength(), 0);
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bounding_box->computeWorldVertices(*skeleton->get_spine_object(), *slot, 0, bounding_box->getWorldVerticesLength(), vertices->buffer(), 0, 2);
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bounding_box->computeWorldVertices(*skeleton->get_spine_object(), *slot, 0, bounding_box->getWorldVerticesLength(), vertices->buffer(), 0,
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2);
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size_t num_vertices = vertices->size() / 2;
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statics.scratch_points.resize((int) num_vertices);
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memcpy(statics.scratch_points.ptrw(), vertices->buffer(), num_vertices * 2 * sizeof(float));
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@ -1220,11 +1221,11 @@ void SpineSprite::draw() {
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Vector<String> hover_text_lines;
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if (hovered_slot) {
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(hovered_slot->getData().getName().buffer());
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#else
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name.parse_utf8(hovered_slot->getData().getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(hovered_slot->getData().getName().buffer());
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#else
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name.parse_utf8(hovered_slot->getData().getName().buffer());
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#endif
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hover_text_lines.push_back(String("Slot: ") + name);
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}
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@ -1234,11 +1235,11 @@ void SpineSprite::draw() {
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draw_bone(hovered_bone, Color(debug_bones_color.r, debug_bones_color.g, debug_bones_color.b, 1));
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debug_bones_thickness = thickness;
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(hovered_bone->getData().getName().buffer());
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#else
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name.parse_utf8(hovered_bone->getData().getName().buffer());
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#endif
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(hovered_bone->getData().getName().buffer());
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#else
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name.parse_utf8(hovered_bone->getData().getName().buffer());
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#endif
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hover_text_lines.push_back(String("Bone: ") + name);
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}
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@ -1297,7 +1298,8 @@ void SpineSprite::draw() {
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}
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void SpineSprite::draw_bone(spine::Bone *bone, const Color &color) {
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draw_set_transform(Vector2(bone->getAppliedPose().getWorldX(), bone->getAppliedPose().getWorldY()), spine::MathUtil::Deg_Rad * bone->getAppliedPose().getWorldRotationX(),
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draw_set_transform(Vector2(bone->getAppliedPose().getWorldX(), bone->getAppliedPose().getWorldY()),
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spine::MathUtil::Deg_Rad * bone->getAppliedPose().getWorldRotationX(),
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Vector2(bone->getAppliedPose().getWorldScaleX(), bone->getAppliedPose().getWorldScaleY()));
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float bone_length = bone->getData().getLength();
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if (bone_length == 0) bone_length = debug_bones_thickness * 2;
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