[unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486.

This commit is contained in:
Harald Csaszar 2024-03-18 17:12:31 +01:00
parent 3b8069f4b9
commit 3167747d73
2 changed files with 3 additions and 3 deletions

View File

@ -540,7 +540,7 @@ namespace Spine.Unity {
if (mesh == null) {
return false;
}
if (mesh.vertexCount == 0) {
if (mesh.vertexCount == 0 || mesh.bounds.size == Vector3.zero) {
this.rectTransform.sizeDelta = new Vector2(50f, 50f);
this.rectTransform.pivot = new Vector2(0.5f, 0.5f);
return false;
@ -572,7 +572,7 @@ namespace Spine.Unity {
}
}
if (!anyBoundsAdded) {
if (!anyBoundsAdded || combinedBounds.size == Vector3.zero) {
this.rectTransform.sizeDelta = new Vector2(50f, 50f);
this.rectTransform.pivot = new Vector2(0.5f, 0.5f);
return false;

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.spine-unity",
"displayName": "spine-unity Runtime",
"description": "This plugin provides the spine-unity runtime core.",
"version": "4.1.38",
"version": "4.1.39",
"unity": "2018.3",
"author": {
"name": "Esoteric Software",