[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.

This commit is contained in:
Harald Csaszar 2023-11-02 21:16:40 +01:00
parent fa4310b4d3
commit 3172475cd6

View File

@ -604,6 +604,8 @@ namespace Spine.Unity {
SetRectTransformSize(submeshGraphic, size);
submeshGraphic.rectTransform.pivot = p;
}
this.referenceSize = size;
}
public static void SetRectTransformSize (Graphic target, Vector2 size) {