diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/AnimationMatchModifier/AnimationMatchModifierAsset.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/AnimationMatchModifier/AnimationMatchModifierAsset.cs index 170679e73..1c87c61db 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/AnimationMatchModifier/AnimationMatchModifierAsset.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/AnimationMatchModifier/AnimationMatchModifierAsset.cs @@ -206,7 +206,6 @@ namespace Spine.Unity.Modules { var t = new DeformTimeline(1); t.slotIndex = timeline.slotIndex; t.attachment = timeline.attachment; - var slotData = skeletonData.slots.Items[t.slotIndex]; if (t.attachment.IsWeighted()) { t.SetFrame(0, 0, new float[t.attachment.vertices.Length]);