Rename AnimationState context to rendererObject to match all other void*.

This commit is contained in:
NathanSweet 2014-05-11 16:33:24 +02:00
parent 496466a1cc
commit 3370501317

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@ -63,10 +63,11 @@ struct spAnimationState {
spAnimationStateData* const data;
float timeScale;
spAnimationStateListener listener;
void* context;
int trackCount;
spTrackEntry** tracks;
void* rendererObject;
};
/* @param data May be 0 for no mixing. */