[lua] Closes #751, didn't clear self->events in AnimationState:queueEvents

This commit is contained in:
badlogic 2016-11-04 14:42:20 +01:00
parent ec7754ec7f
commit 340cc6a85b

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@ -391,9 +391,10 @@ function AnimationState:applyRotateTimeline (timeline, skeleton, time, alpha, se
local rotateTimeline = timeline
local frames = rotateTimeline.frames
if time < frames[0] then return end -- Time is before first frame.
local bone = skeleton.bones[rotateTimeline.boneIndex]
if time < frames[0] then
return
end
local r2 = 0
if time >= frames[zlen(frames) - Animation.RotateTimeline.ENTRIES] then -- Time is after last frame.
@ -491,7 +492,7 @@ function AnimationState:queueEvents (entry, animationTime)
end
i = i + 1
end
events = {}
self.events = {}
end
function AnimationState:clearTracks ()