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[haxe] Add dispose function to starling. Add clearListeners to dispose/destroy.
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@ -116,9 +116,9 @@ class SkeletonSprite extends FlxObject
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override public function destroy():Void
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{
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skeleton = null;
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state.clearListeners();
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state = null;
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stateData = null;
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skeleton = null;
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_tempVertices = null;
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_quadTriangles = null;
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@ -416,4 +416,13 @@ class SkeletonSprite extends DisplayObject implements IAnimatable {
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bone.worldToLocal(point);
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}
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}
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override public function dispose():Void {
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if (_state != null) {
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_state.clearListeners();
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_state = null;
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}
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if (_skeleton != null) _skeleton = null;
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super.dispose();
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}
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}
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