diff --git a/spine-csharp/src/IkConstraint.cs b/spine-csharp/src/IkConstraint.cs index 25488aa15..900b84870 100644 --- a/spine-csharp/src/IkConstraint.cs +++ b/spine-csharp/src/IkConstraint.cs @@ -183,7 +183,7 @@ namespace Spine { float maxAngle = 0, maxX = l1 + a, maxDist = maxX * maxX, maxY = 0; c = -a * l1 / (aa - bb); if (c >= -1 && c <= 1) { - float angle = (float)Math.Acos(c); + c = (float)Math.Acos(c); x = a * (float)Math.Cos(c) + l1; y = b * (float)Math.Sin(c); d = x * x + y * y;