diff --git a/spine-lua/AnimationState.lua b/spine-lua/AnimationState.lua index 26686f87f..31c6d8ec2 100644 --- a/spine-lua/AnimationState.lua +++ b/spine-lua/AnimationState.lua @@ -393,6 +393,7 @@ function AnimationState:applyRotateTimeline (timeline, skeleton, time, alpha, se local frames = rotateTimeline.frames local bone = skeleton.bones[rotateTimeline.boneIndex] if time < frames[0] then + if setupPose then bone.rotation = bone.data.rotation end return end