From 35d25096d0492ba3c2151d86d9acd357b39b47f6 Mon Sep 17 00:00:00 2001 From: badlogic Date: Fri, 4 Nov 2016 14:43:49 +0100 Subject: [PATCH] [lua] Closes #751, didn't clear self->events in AnimationState:queueEvents --- spine-lua/AnimationState.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-lua/AnimationState.lua b/spine-lua/AnimationState.lua index 26686f87f..31c6d8ec2 100644 --- a/spine-lua/AnimationState.lua +++ b/spine-lua/AnimationState.lua @@ -393,6 +393,7 @@ function AnimationState:applyRotateTimeline (timeline, skeleton, time, alpha, se local frames = rotateTimeline.frames local bone = skeleton.bones[rotateTimeline.boneIndex] if time < frames[0] then + if setupPose then bone.rotation = bone.data.rotation end return end