[ue4] Updated to 4.16

This commit is contained in:
badlogic 2017-06-14 15:17:48 +02:00
parent 39b80e0e92
commit 369c85ab42
3 changed files with 3 additions and 3 deletions

View File

@ -5,7 +5,7 @@ using System.Collections.Generic;
public class SpineUE4Target : TargetRules public class SpineUE4Target : TargetRules
{ {
public SpineUE4Target(ReadOnlyTargetRules Target) : base(Target) public SpineUE4Target(TargetInfo Target)
{ {
Type = TargetType.Game; Type = TargetType.Game;
} }

View File

@ -5,7 +5,7 @@ using System.Collections.Generic;
public class SpineUE4EditorTarget : TargetRules public class SpineUE4EditorTarget : TargetRules
{ {
public SpineUE4EditorTarget(ReadOnlyTargetRules Target) : base(Target) public SpineUE4EditorTarget(TargetInfo Target)
{ {
Type = TargetType.Editor; Type = TargetType.Editor;
} }

View File

@ -1,6 +1,6 @@
{ {
"FileVersion": 3, "FileVersion": 3,
"EngineAssociation": "4.15", "EngineAssociation": "4.16",
"Category": "", "Category": "",
"Description": "", "Description": "",
"Modules": [ "Modules": [