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[ue4] Updated to 4.16
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@ -5,7 +5,7 @@ using System.Collections.Generic;
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public class SpineUE4Target : TargetRules
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{
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public SpineUE4Target(ReadOnlyTargetRules Target) : base(Target)
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public SpineUE4Target(TargetInfo Target)
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{
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Type = TargetType.Game;
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}
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@ -5,7 +5,7 @@ using System.Collections.Generic;
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public class SpineUE4EditorTarget : TargetRules
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{
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public SpineUE4EditorTarget(ReadOnlyTargetRules Target) : base(Target)
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public SpineUE4EditorTarget(TargetInfo Target)
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{
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Type = TargetType.Editor;
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}
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@ -1,6 +1,6 @@
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{
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"FileVersion": 3,
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"EngineAssociation": "4.15",
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"EngineAssociation": "4.16",
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"Category": "",
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"Description": "",
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"Modules": [
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