Merge pull request #354 from tadas-miceika/master

spine-c compile fix
This commit is contained in:
Nathan Sweet 2015-02-10 17:11:25 +01:00
commit 36cd56039a

View File

@ -70,7 +70,7 @@ void spIkConstraint_apply1 (spBone* bone, float targetX, float targetY, float al
float parentRotation = (!bone->data->inheritRotation || !bone->parent) ? 0 : bone->parent->worldRotation;
float rotation = bone->rotation;
float rotationIK = ATAN2(targetY - bone->worldY, targetX - bone->worldX) * RAD_DEG;
if (bone->worldFlipX != (bone->worldFlipY != Bone_isYDown())) rotationIK = -rotationIK;
if (bone->worldFlipX != (bone->worldFlipY != spBone_isYDown())) rotationIK = -rotationIK;
rotationIK -= parentRotation;
bone->rotationIK = rotation + (rotationIK - rotation) * alpha;
}