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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-11 17:48:45 +08:00
Additive blending for cocos2d and cocos2dx.
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@ -147,6 +147,7 @@
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_skeleton->b *= _skeleton->a;
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}
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int additive = 0;
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CCTextureAtlas* textureAtlas = 0;
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ccV3F_C4B_T2F_Quad quad;
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quad.tl.vertices.z = 0;
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@ -158,15 +159,26 @@
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if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue;
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RegionAttachment* attachment = (RegionAttachment*)slot->attachment;
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CCTextureAtlas* regionTextureAtlas = [self getTextureAtlas:attachment];
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if (regionTextureAtlas != textureAtlas) {
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if (slot->data->additiveBlending != additive) {
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if (textureAtlas) {
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[textureAtlas drawQuads];
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[textureAtlas removeAllQuads];
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}
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additive = !additive;
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ccGLBlendFunc(_blendFunc.src, additive ? GL_ONE : _blendFunc.dst);
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} else if (regionTextureAtlas != textureAtlas && textureAtlas) {
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[textureAtlas drawQuads];
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[textureAtlas removeAllQuads];
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}
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textureAtlas = regionTextureAtlas;
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if (textureAtlas.capacity == textureAtlas.totalQuads &&
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![textureAtlas resizeCapacity:textureAtlas.capacity * 2]) return;
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if (textureAtlas.capacity == textureAtlas.totalQuads) {
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[textureAtlas drawQuads];
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[textureAtlas removeAllQuads];
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if (![textureAtlas resizeCapacity:textureAtlas.capacity * 2]) return;
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}
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RegionAttachment_updateQuad(attachment, slot, &quad, _premultipliedAlpha);
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[textureAtlas updateQuad:&quad atIndex:textureAtlas.totalQuads];
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}
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@ -140,6 +140,7 @@ void CCSkeleton::draw () {
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skeleton->b *= skeleton->a;
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}
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int additive = 0;
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CCTextureAtlas* textureAtlas = 0;
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ccV3F_C4B_T2F_Quad quad;
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quad.tl.vertices.z = 0;
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@ -150,13 +151,18 @@ void CCSkeleton::draw () {
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Slot* slot = skeleton->drawOrder[i];
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if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue;
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RegionAttachment* attachment = (RegionAttachment*)slot->attachment;
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CCTextureAtlas* regionTextureAtlas = getTextureAtlas(attachment);
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if (regionTextureAtlas != textureAtlas) {
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if (slot->data->additiveBlending != additive) {
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if (textureAtlas) {
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textureAtlas->drawQuads();
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textureAtlas->removeAllQuads();
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}
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additive = !additive;
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ccGLBlendFunc(blendFunc.src, additive ? GL_ONE : blendFunc.dst);
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} else if (regionTextureAtlas != textureAtlas && textureAtlas) {
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textureAtlas->drawQuads();
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textureAtlas->removeAllQuads();
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}
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textureAtlas = regionTextureAtlas;
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