Whoops, didn't mean to make changes in spine-c

This commit is contained in:
Stephen Gowen 2017-12-07 14:14:13 -05:00
parent db7166590e
commit 37abe9609d

View File

@ -262,12 +262,10 @@ static spAnimation* _spSkeletonBinary_readAnimation (spSkeletonBinary* self, con
unsigned char timelineType = readByte(input); unsigned char timelineType = readByte(input);
int frameCount = readVarint(input, 1); int frameCount = readVarint(input, 1);
switch (timelineType) { switch (timelineType) {
case SLOT_ATTACHMENT: case SLOT_ATTACHMENT: {
{
spAttachmentTimeline* timeline = spAttachmentTimeline_create(frameCount); spAttachmentTimeline* timeline = spAttachmentTimeline_create(frameCount);
timeline->slotIndex = slotIndex; timeline->slotIndex = slotIndex;
for (frameIndex = 0; frameIndex < frameCount; ++frameIndex) for (frameIndex = 0; frameIndex < frameCount; ++frameIndex) {
{
float time = readFloat(input); float time = readFloat(input);
const char* attachmentName = readString(input); const char* attachmentName = readString(input);
/* TODO Avoid copying of attachmentName inside */ /* TODO Avoid copying of attachmentName inside */