diff --git a/.npmignore b/.npmignore deleted file mode 100644 index 071fcd0ed..000000000 --- a/.npmignore +++ /dev/null @@ -1,19 +0,0 @@ -CMakeLists.txt -examples -spine-as3 -spine-c -spine-cocos2d-objc -spine-cocos2dx -spine-corona -spine-csharp -spine-js -spine-libgdx -spine-love -spine-lua -spine-monogame -spine-sfml -spine-starling -spine-threejs -spine-tk2d -spine-unity -spine-xna diff --git a/CHANGELOG.md b/CHANGELOG.md index 07fb21af9..3a6022952 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -202,6 +202,7 @@ ## Typescript/Javascript * **Breaking change:** refactored to ECMAScript modules. See this [blog post](http://esotericsoftware.com/blog/spine-goes-npm) as well as the updated [README.md](spine-ts/README.md). * **Breaking change:** the `build/` folder and compiled artifacts are no longer part of the repository. Instead, `npm run build` in `spine-ts/` to generate ECMAScript modules and IIFE modules in `spine-/dist`. +* **Breaking change:** the `.npmignore` and `package.json` files in the root directory have been deleted. Use the corresponding files in `spine-ts/` instead, or better, depend on the packages from the NPM registry. * Updated runtime to be compatible with TypeScript 3.6.3. * Added `AssetManager#setRawDataURI(path, data)`. Allows to set raw data URIs for a specific path, which in turn enables embedding assets into JavaScript/HTML. * Expose non-essential colors on bones, bounding box, clipping, and path attachments. @@ -215,7 +216,6 @@ * `AssetManager` constructor now takes an option `Downloader` instance. Used to download assets only once and share them between `AssetManager` instances. * Added web worker support to `AssetManager`. * Added various default parameters to `AnimationState` methods for ease of use. -* ### WebGL backend * **Breaking change:** removed `SharedAssetManager`. Use `AssetManager` with a shared `Downloader` instance instead. diff --git a/package.json b/package.json deleted file mode 100644 index 9104d72ae..000000000 --- a/package.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "name": "spine-runtimes", - "version": "3.5.35", - "description": "2D skeletal animation runtimes for Spine.", - "main": "spine-ts/build/spine-all.js", - "directories": { - "example": "examples" - }, - "files": [ - "spine-ts" - ], - "repository": { - "type": "git", - "url": "git@github.com:EsotericSoftware/spine-runtimes.git" - }, - "keywords": [ - "spine", - "runtimes", - "2d", - "skeletal", - "animation" - ], - "author": "Esoteric Software", - "license": "SEE LICENSE IN LICENSE", - "bugs": { - "url": "https://github.com/EsotericSoftware/spine-runtimes/issues" - }, - "homepage": "https://github.com/EsotericSoftware/spine-runtimes#readme" -}