Merge branch '4.1' into 4.2-beta

# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
This commit is contained in:
Mario Zechner 2023-08-06 03:10:04 +02:00
commit 38aa1b0d61
9 changed files with 129 additions and 26 deletions

View File

@ -14,9 +14,9 @@ jobs:
matrix:
version:
[
{"tag": "4.0-stable", "version": "4.0.stable", "mono": false},
{"tag": "4.1-stable", "version": "4.1.stable", "mono": false},
{"tag": "4.1-stable", "version": "4.1.stable", "mono": true},
{"tag": "4.0.4-stable", "version": "4.0.4.stable", "mono": false},
{"tag": "4.1.1-stable", "version": "4.1.1.stable", "mono": false},
{"tag": "4.1.1-stable", "version": "4.1.1.stable", "mono": true},
]
uses: ./.github/workflows/spine-godot-v4.yml
with:

View File

@ -321,62 +321,62 @@ jobs:
- name: Download godot-editor-macos artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-editor-macos.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-editor-macos', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-ios artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-ios.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-ios', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-macos artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-macos.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-macos', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-windows-release artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-release.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-release', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-windows-debug artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-debug.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-debug', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-linux-release artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-release.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-release', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-linux-debug artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-debug.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-debug', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-android-release artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-android-release.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-android-release', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-android-debug artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-android-debug.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-android-debug', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-android-source artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-android-source.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-android-source', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-web-release artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-web-release.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-web-release', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-web-debug artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-web-debug.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-web-debug', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Upload artifacts to S3
shell: bash
@ -415,32 +415,32 @@ jobs:
- name: Download godot-editor-macos artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-editor-macos.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-editor-macos', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-macos artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-macos.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-macos', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-windows-release artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-release.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-release', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-windows-debug artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-debug.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-windows-debug', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-linux-release artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-release.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-release', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Download godot-template-linux-debug artifact
uses: actions/download-artifact@v2
with:
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-debug.zip', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
name: ${{ format('{0}-{1}{2}.zip', 'godot-template-linux-debug', env.GODOT_TAG, env.GODOT_MONO_UPLOAD_SUFFIX) }}
- name: Upload artifacts to S3
shell: bash
@ -448,17 +448,18 @@ jobs:
run: |
BRANCH=${GITHUB_REF#refs/heads/}
echo "branch: $BRANCH"
ls -lahR
mv godot.windows.editor.x86_64.mono.exe godot-$BRANCH-$GODOT_TAG-mono.exe
mv godot.linuxbsd.editor.x86_64.mono godot-$BRANCH-$GODOT_TAG-mono
zip godot-editor-windows-mono.zip godot-$BRANCH-$GODOT_TAG-mono.exe GodotSharp
zip godot-editor-linux-mono.zip godot-$BRANCH-$GODOT_TAG-mono GodotSharp
mv godot-editor-macos.zip godot-editor-macos-mono.zip
aws s3 cp godot-editor-windows-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
aws s3 cp godot-editor-linux-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
aws s3 cp godot-editor-macos-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
echo "$GODOT_VERSION.mono" > version.txt
ls -lah
zip spine-godot-templates-$BRANCH-$GODOT_TAG-mono.zip macos.zip windows_debug_x86_64.exe windows_release_x86_64.exe linux_debug.x86_64 linux_release.x86_64 version.txt
aws s3 cp spine-godot-templates-$BRANCH-$GODOT_TAG.zip s3://spine-godot/$BRANCH/$GODOT_TAG/spine-godot-templates-$BRANCH-$GODOT_TAG.tpz
aws s3 cp spine-godot-templates-$BRANCH-$GODOT_TAG-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/spine-godot-templates-$BRANCH-$GODOT_TAG-mono.tpz

1
.gitignore vendored
View File

@ -195,3 +195,4 @@ spine-flutter/macos/Classes/spine-cpp
spine-flutter/src/spine-cpp
spine-godot/godot-nuget
spine-godot/godot-spine-csharp
spine-ue4/Plugins/Developer

View File

@ -607,6 +607,7 @@
* Materials on `SkeletonRendererComponent` are now blueprint read and writeable. This allows setting dynamic material instances at runtime.
* Added `InitialSkin` property to `USpineWidget`. This allows previewing different skins in the UMG Designer. Initial skins can still be overridden via blueprint events such as `On Initialized`.
* `USpineWidget` will now report its own desired size based on the setup pose dimensions of the skeleton. This is used when selecting `Size to content` on a `USpineWidget` in the designer.
* Updated example project to UE 5.2.
## C# ##
* **Breaking changes**

View File

@ -102,7 +102,7 @@ else
if [ $mono == "true" ]; then
echo "Building C# glue and assemblies."
"./bin/$godot_exe_host" --headless --generate-mono-glue modules/mono/glue
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-nuget
python3 ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-nuget
fi
cp compile_commands.json ../build
if [ -f "bin/godot.linuxbsd.editor.x86_64$mono_extension" ]; then

View File

@ -340,7 +340,7 @@ class SpineAtlasFile extends Phaser.Loader.MultiFile {
} else {
file.data = {
data: file.data,
premultipliedAlpha: this.premultipliedAlpha || file.data.indexOf("pma: true") >= 0
premultipliedAlpha: this.premultipliedAlpha || file.data.indexOf("pma: true") >= 0 || file.data.indexOf("pma:true") >= 0
};
file.addToCache();
}

View File

@ -71,3 +71,17 @@ r.UsePreExposure=False
r.DefaultFeature.MotionBlur=False
r.TextureStreaming=False
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=886514FD3F4CB6A778CAC39C5D779DFE
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=

View File

@ -0,0 +1,86 @@
[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bEnableInputDeviceSubsystem=True
bShouldFlushPressedKeysOnViewportFocusLost=True
bEnableDynamicComponentInputBinding=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde

View File

@ -1,6 +1,6 @@
{
"FileVersion": 3,
"EngineAssociation": "4.27",
"EngineAssociation": "5.2",
"Category": "",
"Description": "",
"Modules": [