[monogame] Fixed accidental vertices array re-allocation. Closes #2854.

This commit is contained in:
Harald Csaszar 2025-05-19 18:37:18 +02:00
parent c429bfd6b0
commit 390f496923

View File

@ -132,7 +132,6 @@ namespace Spine {
float attachmentColorR, attachmentColorG, attachmentColorB, attachmentColorA;
object textureObject = null;
int verticesCount = 0;
float[] vertices = this.vertices;
int indicesCount = 0;
int[] indices = null;
float[] uvs = null;