Used constants.

This commit is contained in:
NathanSweet 2016-06-23 22:54:33 +02:00
parent 71b3484062
commit 39da610005

View File

@ -828,10 +828,10 @@ public class Animation {
public void setFrame (int frameIndex, float time, float rotateMix, float translateMix, float scaleMix, float shearMix) {
frameIndex *= ENTRIES;
frames[frameIndex] = time;
frames[frameIndex + 1] = rotateMix;
frames[frameIndex + 2] = translateMix;
frames[frameIndex + 3] = scaleMix;
frames[frameIndex + 4] = shearMix;
frames[frameIndex + ROTATE] = rotateMix;
frames[frameIndex + TRANSLATE] = translateMix;
frames[frameIndex + SCALE] = scaleMix;
frames[frameIndex + SHEAR] = shearMix;
}
public void apply (Skeleton skeleton, float lastTime, float time, Array<Event> events, float alpha) {