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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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@ -46,7 +46,7 @@ namespace Spine.Unity.Editor {
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/// [SUPPORTS]
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/// [SUPPORTS]
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/// Linear, Constant, and Bezier Curves*
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/// Linear, Constant, and Bezier Curves*
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/// Inverse Kinematics*
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/// Inverse Kinematics*
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/// Inherit Rotation
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/// Disbled Inherit Rotation, unless combined with negative scale
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/// Translate Timeline
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/// Translate Timeline
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/// Rotate Timeline
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/// Rotate Timeline
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/// Scale Timeline**
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/// Scale Timeline**
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