mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
[unity] Now SpineSettings.asset file can be placed anywhere in the Assets directory. Closes #1789.
This commit is contained in:
parent
90486705f6
commit
3a950cd33e
@ -111,6 +111,9 @@ namespace Spine.Unity.Editor {
|
|||||||
|
|
||||||
internal static SpinePreferences GetOrCreateSettings () {
|
internal static SpinePreferences GetOrCreateSettings () {
|
||||||
var settings = AssetDatabase.LoadAssetAtPath<SpinePreferences>(SPINE_SETTINGS_ASSET_PATH);
|
var settings = AssetDatabase.LoadAssetAtPath<SpinePreferences>(SPINE_SETTINGS_ASSET_PATH);
|
||||||
|
|
||||||
|
if (settings == null)
|
||||||
|
settings = FindSpinePreferences();
|
||||||
if (settings == null)
|
if (settings == null)
|
||||||
{
|
{
|
||||||
settings = ScriptableObject.CreateInstance<SpinePreferences>();
|
settings = ScriptableObject.CreateInstance<SpinePreferences>();
|
||||||
@ -126,6 +129,18 @@ namespace Spine.Unity.Editor {
|
|||||||
return settings;
|
return settings;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static SpinePreferences FindSpinePreferences () {
|
||||||
|
string typeSearchString = " t:SpinePreferences";
|
||||||
|
string[] guids = AssetDatabase.FindAssets(typeSearchString);
|
||||||
|
foreach (string guid in guids) {
|
||||||
|
string path = AssetDatabase.GUIDToAssetPath(guid);
|
||||||
|
var preferences = AssetDatabase.LoadAssetAtPath<SpinePreferences>(path);
|
||||||
|
if (preferences != null)
|
||||||
|
return preferences;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public static void HandlePreferencesGUI (SerializedObject settings) {
|
public static void HandlePreferencesGUI (SerializedObject settings) {
|
||||||
|
|
||||||
float prevLabelWidth = EditorGUIUtility.labelWidth;
|
float prevLabelWidth = EditorGUIUtility.labelWidth;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user