Fix mismatched memory deallocator in SkeletonRenderer.cpp (#702)

This commit is contained in:
Wilson E. Alvarez 2016-09-23 06:57:53 -04:00 committed by Mario Zechner
parent 90c2088497
commit 3c12d54653

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@ -98,7 +98,7 @@ SkeletonRenderer::~SkeletonRenderer () {
spSkeleton_dispose(_skeleton); spSkeleton_dispose(_skeleton);
if (_atlas) spAtlas_dispose(_atlas); if (_atlas) spAtlas_dispose(_atlas);
if (_attachmentLoader) spAttachmentLoader_dispose(_attachmentLoader); if (_attachmentLoader) spAttachmentLoader_dispose(_attachmentLoader);
delete _worldVertices; delete [] _worldVertices;
} }
void SkeletonRenderer::initWithData (spSkeletonData* skeletonData, bool ownsSkeletonData) { void SkeletonRenderer::initWithData (spSkeletonData* skeletonData, bool ownsSkeletonData) {