mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 09:16:01 +08:00
Made Unity project directory structure more plugin compliant.
Added .sln for spine-csharp that compiles under MonoDevelop. Modifie spine-csharp.csproj to compile under MonoDevelop (mac).
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4
.gitignore
vendored
4
.gitignore
vendored
@ -36,3 +36,7 @@ spine-unity/Assets/src/spine-csharp/*
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spine-unity/ProjectSettings
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spine-unity/Temp
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spine-unity/Library
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*.userprefs
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*.pidb
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Assembly-*.csproj
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Assembly-*.pidb
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@ -1,15 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectGuid>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</ProjectGuid>
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<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Spine</RootNamespace>
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<AssemblyName>spine-csharp</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<TargetFrameworkProfile>Client</TargetFrameworkProfile>
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<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
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<XnaPlatform>Windows</XnaPlatform>
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@ -43,19 +44,12 @@
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<XnaCompressContent>true</XnaCompressContent>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib">
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<Private>False</Private>
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</Reference>
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<Reference Include="System">
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<Private>False</Private>
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</Reference>
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<Reference Include="mscorlib" />
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Net">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Net" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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@ -81,11 +75,11 @@
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
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<!--
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To modify your build process, add your task inside one of the targets below and uncomment it.
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To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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20
spine-csharp/spine-csharp.sln
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spine-csharp/spine-csharp.sln
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@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-csharp", "spine-csharp.csproj", "{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Debug|x86.ActiveCfg = Debug|x86
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{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Debug|x86.Build.0 = Debug|x86
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{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Release|x86.ActiveCfg = Release|x86
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{E27CE91F-0B52-4A75-BE98-2FC2A8994CCE}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = spine-csharp.csproj
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EndGlobalSection
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EndGlobal
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@ -1,4 +1,4 @@
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fileFormatVersion: 2
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guid: 169f112a58a7a014eb09b87c01e426dd
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guid: 89dad76e10ea944ee9f29109535294be
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DefaultImporter:
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userData:
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@ -1,4 +1,4 @@
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fileFormatVersion: 2
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guid: f65f926cf250c204a9658087bc501fab
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guid: 65ba3309ea8c447678ade95f3fa398da
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DefaultImporter:
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userData:
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@ -1,4 +1,4 @@
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fileFormatVersion: 2
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guid: 411b02e44c34aea459ea6ef154df73d4
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guid: 3ac78ae082927411cba77d73efde27d4
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DefaultImporter:
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userData:
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4
spine-unity/Assets/Plugins/Spine.meta
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4
spine-unity/Assets/Plugins/Spine.meta
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@ -0,0 +1,4 @@
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fileFormatVersion: 2
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guid: c6674329008ae4c65a7b7e8f1b2a6523
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DefaultImporter:
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userData:
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4
spine-unity/Assets/Shaders.meta
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4
spine-unity/Assets/Shaders.meta
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@ -0,0 +1,4 @@
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fileFormatVersion: 2
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guid: b41395738f68d4fbba8311d333db62b1
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DefaultImporter:
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userData:
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