[c][cpp] Port of fix for tangents at position 0 in PathConstraint. See #1198.

This commit is contained in:
badlogic 2018-10-26 17:43:24 +02:00
parent 33f5f0d99a
commit 3dd56a5a4f
2 changed files with 23 additions and 5 deletions

View File

@ -224,13 +224,24 @@ static void _addCurvePosition (float p, float x1, float y1, float cx1, float cy1
float tt, ttt, u, uu, uuu;
float ut, ut3, uut3, utt3;
float x, y;
if (p == 0 || _isNan(p, 0)) p = 0.0001f;
if (p == 0 || _isNan(p, 0)) {
out[o] = x1;
out[o + 1] = y1;
out[o + 2] = ATAN2(cy1 - y1, cx1 - x1);
return;
}
tt = p * p, ttt = tt * p, u = 1 - p, uu = u * u, uuu = uu * u;
ut = u * p, ut3 = ut * 3, uut3 = u * ut3, utt3 = ut3 * p;
x = x1 * uuu + cx1 * uut3 + cx2 * utt3 + x2 * ttt, y = y1 * uuu + cy1 * uut3 + cy2 * utt3 + y2 * ttt;
out[o] = x;
out[o + 1] = y;
if (tangents) out[o + 2] = ATAN2(y - (y1 * uu + cy1 * ut * 2 + cy2 * tt), x - (x1 * uu + cx1 * ut * 2 + cx2 * tt));
if (tangents) {
if (p < 0.001) {
out[o + 2] = ATAN2(cy1 - y1, cx1 - x1);
} else {
out[o + 2] = ATAN2(y - (y1 * uu + cy1 * ut * 2 + cy2 * tt), x - (x1 * uu + cx1 * ut * 2 + cx2 * tt));
}
}
}
float* spPathConstraint_computeWorldPositions(spPathConstraint* self, spPathAttachment* path, int spacesCount, int/*bool*/ tangents, int/*bool*/percentPosition, int/**/percentSpacing) {

View File

@ -549,7 +549,10 @@ void PathConstraint::addAfterPosition(float p, Vector<float> &temp, int i, Vecto
void PathConstraint::addCurvePosition(float p, float x1, float y1, float cx1, float cy1, float cx2, float cy2, float x2,
float y2, Vector<float> &output, int o, bool tangents) {
if (p < EPSILON || MathUtil::isNan(p)) {
p = EPSILON;
output[o] = x1;
output[o + 1] = y1;
output[o + 2] = MathUtil::atan2(cy1 - y1, cx1 - x1);
return;
}
float tt = p * p, ttt = tt * p, u = 1 - p, uu = u * u, uuu = uu * u;
@ -558,7 +561,11 @@ void PathConstraint::addCurvePosition(float p, float x1, float y1, float cx1, fl
output[o] = x;
output[o + 1] = y;
if (tangents) {
output[o + 2] = MathUtil::atan2(y - (y1 * uu + cy1 * ut * 2 + cy2 * tt),
x - (x1 * uu + cx1 * ut * 2 + cx2 * tt));
if (p < 0.001) {
output[o + 2] = MathUtil::atan2(cy1 - y1, cx1 - x1);
} else {
output[o + 2] = MathUtil::atan2(y - (y1 * uu + cy1 * ut * 2 + cy2 * tt),
x - (x1 * uu + cx1 * ut * 2 + cx2 * tt));
}
}
}