Fixed spine-xns solution for VS2010.

This commit is contained in:
NathanSweet 2013-04-16 13:10:04 +02:00
parent 23e04c3b08
commit 3df36416c5
3 changed files with 47 additions and 4 deletions

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</ProjectGuid>
<ProductVersion>9.0.21022</ProductVersion>
@ -10,13 +10,17 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Spine</RootNamespace>
<AssemblyName>spine-csharp</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
<XnaPlatform>Windows</XnaPlatform>
<XnaProfile>HiDef</XnaProfile>
<XnaCrossPlatformGroupID>99dfd52d-8beb-4e5c-a68b-365be39e8064</XnaCrossPlatformGroupID>
<XnaOutputType>Library</XnaOutputType>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>

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@ -19,6 +19,7 @@
<ApplicationIcon>Game.ico</ApplicationIcon>
<Thumbnail>GameThumbnail.png</Thumbnail>
<IsWebBootstrapper>false</IsWebBootstrapper>
<XnaUpgrade />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>

View File

@ -16,6 +16,22 @@
<XnaProfile>HiDef</XnaProfile>
<XnaCrossPlatformGroupID>f1fc4580-2d86-4a03-bd33-44b1703f36a1</XnaCrossPlatformGroupID>
<XnaOutputType>Library</XnaOutputType>
<XnaUpgrade />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
@ -103,6 +119,28 @@
<Name>spine-csharp</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<!--