diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs index 2fb90b824..e86ed62ac 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs @@ -40,7 +40,7 @@ namespace Spine.Unity { #else [ExecuteInEditMode] #endif - [AddComponentMenu("Spine/SkeletonGameObjectsBone")] + [AddComponentMenu("Spine/SkeletonUtilityBone")] public class SkeletonUtilityBone : MonoBehaviour { public enum Mode { Follow,