diff --git a/spine-sdl/example/main.c b/spine-sdl/example/main.c index 8992a0ef1..fa010d513 100644 --- a/spine-sdl/example/main.c +++ b/spine-sdl/example/main.c @@ -51,14 +51,14 @@ int main() { json->scale = 0.5f; spSkeletonData *skeletonData = spSkeletonJson_readSkeletonDataFile(json, "data/spineboy-pro.json"); spAnimationStateData *animationStateData = spAnimationStateData_create(skeletonData); - animationStateData->defaultMix = 0.2f; + animationStateData->defaultMix = 0.2f; spSkeletonDrawable *drawable = spSkeletonDrawable_create(skeletonData, animationStateData); drawable->skeleton->x = 400; drawable->skeleton->y = 500; spSkeleton_setToSetupPose(drawable->skeleton); spSkeletonDrawable_update(drawable, 0); spAnimationState_setAnimationByName(drawable->animationState, 0, "portal", 0); - spAnimationState_addAnimationByName(drawable->animationState, 0, "run", -1, 0); + spAnimationState_addAnimationByName(drawable->animationState, 0, "run", -1, 0); int quit = 0; uint64_t lastFrameTime = SDL_GetPerformanceCounter(); diff --git a/spine-sdl/example/main.cpp b/spine-sdl/example/main.cpp index 50083a6b8..89a69a556 100644 --- a/spine-sdl/example/main.cpp +++ b/spine-sdl/example/main.cpp @@ -53,11 +53,11 @@ int main() { json.setScale(0.5f); spine::SkeletonData *skeletonData = json.readSkeletonDataFile("data/spineboy-pro.json"); spine::SkeletonDrawable drawable(skeletonData); - drawable.animationState->getData()->setDefaultMix(0.2f); + drawable.animationState->getData()->setDefaultMix(0.2f); drawable.skeleton->setPosition(400, 500); drawable.skeleton->setToSetupPose(); drawable.update(0); - drawable.animationState->setAnimation(0, "portal", true); + drawable.animationState->setAnimation(0, "portal", true); drawable.animationState->addAnimation(0, "run", true, 0); bool quit = false;