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[csharp] Port of commit c1cbe3c: Minor javadoc wording.
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@ -1243,7 +1243,7 @@ namespace Spine {
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/// <para>
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/// The <c>MixDuration</c> can be set manually rather than use the value from
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/// <see cref="AnimationStateData.GetMix(Animation, Animation)"/>. In that case, the <c>MixDuration</c> can be set for a new
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/// track entry only before <see cref="AnimationState.Update(float)"/> is first called.</para>
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/// track entry only before <see cref="AnimationState.Update(float)"/> is next called.</para>
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/// <para>
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/// When using <seealso cref="AnimationState.AddAnimation(int, Animation, bool, float)"/> with a <c>Delay</c> <= 0, the
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/// <see cref="TrackEntry.Delay"/> is set using the mix duration from the <see cref=" AnimationStateData"/>. If <c>mixDuration</c> is set
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@ -1271,7 +1271,7 @@ namespace Spine {
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/// </para><para>
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/// Track entries on track 0 ignore this setting and always use <see cref="MixBlend.First"/>.
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/// </para><para>
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/// The <c>MixBlend</c> can be set for a new track entry only before <see cref="AnimationState.Apply(Skeleton)"/> is first
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/// The <c>MixBlend</c> can be set for a new track entry only before <see cref="AnimationState.Apply(Skeleton)"/> is next
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/// called.</para>
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/// </summary>
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public MixBlend MixBlend { get { return mixBlend; } set { mixBlend = value; } }
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