diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs index c412c3664..06046dcfa 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs @@ -311,7 +311,7 @@ namespace Spine.Unity { if (!Application.isPlaying) { string errorMessage = null; if (MaterialChecks.IsMaterialSetupProblematic(this, ref errorMessage)) - Debug.LogWarningFormat("Problematic material setup at {0}: {1}", this.name, errorMessage); + Debug.LogWarningFormat(this, "Problematic material setup at {0}: {1}", this.name, errorMessage); } #endif }