diff --git a/spine-csharp/src/SkeletonBinary.cs b/spine-csharp/src/SkeletonBinary.cs index c1d252b0c..88b507843 100644 --- a/spine-csharp/src/SkeletonBinary.cs +++ b/spine-csharp/src/SkeletonBinary.cs @@ -295,7 +295,7 @@ namespace Spine { case 4: from = new FromScaleY(); break; case 5: from = new FromShearY(); break; default: from = null; break; - }; + } from.offset = input.ReadFloat() * fromScale; ToProperty[] tos = from.to.Resize(tn = input.ReadSByte()).Items; for (int t = 0; t < tn; t++) { @@ -317,7 +317,7 @@ namespace Spine { case 4: to = new ToScaleY(); break; case 5: to = new ToShearY(); break; default: to = null; break; - }; + } to.offset = input.ReadFloat() * toScale; to.max = input.ReadFloat() * toScale; to.scale = input.ReadFloat() * (toScale / fromScale); @@ -426,7 +426,7 @@ namespace Spine { case 4: data.property = new FromScaleY(); break; case 5: data.property = new FromShearY(); break; default: data.property = null; break; - }; + } data.property.offset = offset * propertyScale; data.offset = input.ReadFloat(); data.scale = input.ReadFloat() / propertyScale; diff --git a/spine-csharp/src/SkeletonJson.cs b/spine-csharp/src/SkeletonJson.cs index a47ecee8b..4e5ab2765 100644 --- a/spine-csharp/src/SkeletonJson.cs +++ b/spine-csharp/src/SkeletonJson.cs @@ -561,7 +561,7 @@ namespace Spine { case "scaleY": return new FromScaleY(); case "shearY": return new FromShearY(); default: throw new Exception("Invalid from property: " + type); - }; + } } private float PropertyScale (String type, float scale) { @@ -570,7 +570,7 @@ namespace Spine { case "y": return scale; default: return 1; - }; + } } private Attachment ReadAttachment (Dictionary map, Skin skin, int slotIndex, string name, SkeletonData skeletonData) {