[unity][4.0] SkeletonDataAsset Atlas Assets array immediately resets size in Inspector after changing array size. Fixed on 4.1+ via commit b79316de already.

This commit is contained in:
Harald Csaszar 2022-09-26 17:41:04 +02:00
parent 1dfa252ab4
commit 3fc55df04d

View File

@ -193,7 +193,7 @@ namespace Spine.Unity.Editor {
}
if (changeCheck.changed) {
if (requiresReload || serializedObject.ApplyModifiedProperties()) {
if (serializedObject.ApplyModifiedProperties() || requiresReload) {
this.Clear();
this.InitializeEditor();