[godot] Another fix for the template build script. See #2657

This commit is contained in:
Mario Zechner 2024-10-23 12:03:08 +02:00
parent 32be2c1ef1
commit 405db7da51

View File

@ -186,10 +186,10 @@ elif [ "$platform" = "android" ]; then
./gradlew generateGodotTemplates
popd
else
scons platform=android target=template_release arch=arm32 --jobs=$cpus
scons platform=android target=template_release arch=arm64 generate_apk=yes --jobs=$cpus
scons platform=android target=template_debug arch=arm32 --jobs=$cpus
scons platform=android target=template_debug arch=arm64 generate_apk=yes --jobs=$cpus
scons platform=android target=template_release arch=arm32 custom_modules="../spine_godot" --jobs=$cpus
scons platform=android target=template_release arch=arm64 custom_modules="../spine_godot" generate_apk=yes --jobs=$cpus
scons platform=android target=template_debug arch=arm32 custom_modules="../spine_godot" --jobs=$cpus
scons platform=android target=template_debug arch=arm64 custom_modules="../spine_godot" generate_apk=yes --jobs=$cpus
fi
else
echo "Unknown platform: $platform"