[runtimes] Update AGENTS.md: never commit vendored spine-cpp copies in spine-ue/spine-godot

This commit is contained in:
Mario Zechner 2026-03-24 21:32:13 +01:00
parent a64c5e0a27
commit 425da9aa89

View File

@ -8,6 +8,7 @@
## Files to never commit
- **NEVER** commit Eclipse settings files (`.settings/`, `.classpath`, `.project`). These are IDE-specific and must not be checked in. If `git status` shows changes to these files, revert them before committing.
- **NEVER** commit the spine-cpp copies inside `spine-ue/` or `spine-godot/`. These are managed by setup scripts (`spine-ue/setup.sh`, `spine-godot/build/setup.sh`) and are gitignored. Only commit changes to the wrapper code in those runtimes, not the vendored spine-cpp sources.
## Git commit subject prefix (required)
Every commit subject must start with a runtime prefix.