diff --git a/spine-c/spine-c.vcxproj b/spine-c/spine-c.vcxproj
index c393bf8c0..97aee194f 100644
--- a/spine-c/spine-c.vcxproj
+++ b/spine-c/spine-c.vcxproj
@@ -71,53 +71,53 @@
-
-
-
+
+
+
-
+
-
-
-
-
-
-
+
+
+
+
+
+
-
+
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
-
-
+
+
+
-
+
-
-
-
-
-
-
+
+
+
+
+
+
-
+
-
-
-
-
-
-
+
+
+
+
+
+
diff --git a/spine-c/spine-c.vcxproj.filters b/spine-c/spine-c.vcxproj.filters
index 178cbbf8f..ecd0cea5b 100644
--- a/spine-c/spine-c.vcxproj.filters
+++ b/spine-c/spine-c.vcxproj.filters
@@ -15,141 +15,141 @@
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
Header Files
-
- Header Files
-
Header Files
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
Header Files
-
- Header Files
-
Header Files
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
-
- Header Files
-
Header Files
-
+
Header Files
-
+
Header Files
-
+
Header Files
-
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
Header Files
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
Source Files
-
- Source Files
-
Source Files
-
- Source Files
-
-
- Source Files
-
-
- Source Files
-
Source Files
Source Files
-
- Source Files
-
Source Files
-
+
Source Files
-
+
Source Files
-
+
Source Files
-
+
Source Files
-
+
Source Files
-
+
Source Files
-
+
Source Files
-
+
Source Files
-
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
Source Files
diff --git a/spine-c/src/spine/Animation.c b/spine-c/src/spine/Animation.c
index a3c0a8ea4..e93ab7249 100644
--- a/spine-c/src/spine/Animation.c
+++ b/spine-c/src/spine/Animation.c
@@ -516,9 +516,9 @@ void spAttachmentTimeline_setFrame (spAttachmentTimeline* self, int frameIndex,
void _spEventTimeline_apply (const spTimeline* timeline, spSkeleton* skeleton, float lastTime, float time, spEvent** firedEvents,
int* eventCount, float alpha) {
- if (!firedEvents) return;
spEventTimeline* self = (spEventTimeline*)timeline;
int frameIndex;
+ if (!firedEvents) return;
if (lastTime >= self->frames[self->framesLength - 1]) return; /* Last time is after last frame. */