diff --git a/spine-c/spine-c.vcxproj b/spine-c/spine-c.vcxproj index c393bf8c0..97aee194f 100644 --- a/spine-c/spine-c.vcxproj +++ b/spine-c/spine-c.vcxproj @@ -71,53 +71,53 @@ - - - + + + - + - - - - - - + + + + + + - + - - - - - - - + + + + + + + - - - + + + - + - - - - - - + + + + + + - + - - - - - - + + + + + + diff --git a/spine-c/spine-c.vcxproj.filters b/spine-c/spine-c.vcxproj.filters index 178cbbf8f..ecd0cea5b 100644 --- a/spine-c/spine-c.vcxproj.filters +++ b/spine-c/spine-c.vcxproj.filters @@ -15,141 +15,141 @@ - - Header Files - - - Header Files - - - Header Files - Header Files - - Header Files - Header Files - - Header Files - - - Header Files - - - Header Files - Header Files - - Header Files - Header Files - - Header Files - - - Header Files - - - Header Files - - - Header Files - - - Header Files - - - Header Files - Header Files - + Header Files - + Header Files - + Header Files - + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + Header Files - - Source Files - - - Source Files - - - Source Files - Source Files - - Source Files - Source Files - - Source Files - - - Source Files - - - Source Files - Source Files Source Files - - Source Files - Source Files - + Source Files - + Source Files - + Source Files - + Source Files - + Source Files - + Source Files - + Source Files - + Source Files - + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + Source Files diff --git a/spine-c/src/spine/Animation.c b/spine-c/src/spine/Animation.c index a3c0a8ea4..e93ab7249 100644 --- a/spine-c/src/spine/Animation.c +++ b/spine-c/src/spine/Animation.c @@ -516,9 +516,9 @@ void spAttachmentTimeline_setFrame (spAttachmentTimeline* self, int frameIndex, void _spEventTimeline_apply (const spTimeline* timeline, spSkeleton* skeleton, float lastTime, float time, spEvent** firedEvents, int* eventCount, float alpha) { - if (!firedEvents) return; spEventTimeline* self = (spEventTimeline*)timeline; int frameIndex; + if (!firedEvents) return; if (lastTime >= self->frames[self->framesLength - 1]) return; /* Last time is after last frame. */