goblins eyes fix

This commit is contained in:
makc 2014-12-14 04:51:05 +01:00
parent cd976fcf9c
commit 43a33599e8

View File

@ -166,6 +166,12 @@
this.state.apply (this.skeleton);
this.skeleton.updateWorldTransform ();
this.traverse (function (object) {
if (object instanceof THREE.Mesh) {
object.visible = false;
}
});
var Z = 0;
var drawOrder = this.skeleton.drawOrder;
for (var i = 0, n = drawOrder.length; i < n; i++) {
@ -200,6 +206,8 @@
if (mesh) {
geometry = mesh.geometry;
mesh.visible = true;
} else {
geometry = new THREE.PlaneGeometry (
attachment.regionOriginalWidth,