[haxe] Add events example

This commit is contained in:
Davide Tantillo 2024-06-03 11:59:19 +02:00
parent ed75b2eb61
commit 455e2cbd6f
2 changed files with 107 additions and 1 deletions

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@ -0,0 +1,106 @@
/******************************************************************************
* Spine Runtimes License Agreement
* Last updated July 28, 2023. Replaces all prior versions.
*
* Copyright (c) 2013-2023, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
* otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
import spine.animation.TrackEntry;
import Scene.SceneManager;
import openfl.utils.Assets;
import spine.SkeletonData;
import spine.animation.AnimationStateData;
import spine.atlas.TextureAtlas;
import spine.starling.SkeletonSprite;
import spine.starling.StarlingTextureLoader;
import starling.core.Starling;
import starling.display.DisplayObjectContainer;
import starling.events.TouchEvent;
import starling.events.TouchPhase;
import starling.text.TextField;
class EventsExample extends Scene {
var loadBinary = true;
public function load():Void {
var atlas = new TextureAtlas(Assets.getText("assets/spineboy.atlas"), new StarlingTextureLoader("assets/spineboy-pro.atlas"));
var skeletondata = SkeletonData.from(loadBinary ? Assets.getBytes("assets/spineboy-pro.skel") : Assets.getText("assets/spineboy-pro.json"), atlas, .5);
var animationStateData = new AnimationStateData(skeletondata);
animationStateData.defaultMix = 0.25;
var skeletonSprite = new SkeletonSprite(skeletondata, animationStateData);
skeletonSprite.x = Starling.current.stage.stageWidth / 2;
skeletonSprite.y = Starling.current.stage.stageHeight * 0.8;
// add callback to the AnimationState
skeletonSprite.state.onStart.add(entry -> log('Started animation ${entry.animation.name}'));
skeletonSprite.state.onInterrupt.add(entry -> log('Interrupted animation ${entry.animation.name}'));
skeletonSprite.state.onEnd.add(entry -> log('Ended animation ${entry.animation.name}'));
skeletonSprite.state.onDispose.add(entry -> log('Disposed animation ${entry.animation.name}'));
skeletonSprite.state.onComplete.add(entry -> log('Completed animation ${entry.animation.name}'));
// add callback to the TrackEntry
skeletonSprite.state.setAnimationByName(0, "walk", true);
var trackEntry = skeletonSprite.state.addAnimationByName(0, "run", true, 3);
trackEntry.onEvent.add(
(entry, event) -> log('Custom event for ${entry.animation.name}: ${event.data.name}'));
addChild(skeletonSprite);
juggler.add(skeletonSprite);
addText("Click anywhere for next scene");
addChild(textContainer);
addEventListener(TouchEvent.TOUCH, onTouch);
}
private var textContainer = new DisplayObjectContainer();
private var logs = new Array<TextField>();
private var logsNumber = 0;
private var yOffset = 12;
private function log(text:String) {
var length = logs.length;
var newLog = new TextField(250, 30, text);
newLog.x = 550;
newLog.y = 20 + yOffset * logsNumber++;
newLog.format.color = 0xffffffff;
textContainer.addChild(newLog);
if (logs.length < 45) {
logs.push(newLog);
} else {
logs.shift().dispose();
logs.push(newLog);
textContainer.y -= yOffset;
}
}
public function onTouch(e:TouchEvent) {
var touch = e.getTouch(this);
if (touch != null && touch.phase == TouchPhase.ENDED) {
SceneManager.getInstance().switchScene(new BasicExample());
}
}
}

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@ -137,7 +137,7 @@ class StretcyhmanExample extends Scene {
if (touchBackground) {
var sceneTouch = e.getTouch(this);
if (sceneTouch != null && sceneTouch.phase == TouchPhase.ENDED) {
SceneManager.getInstance().switchScene(new BasicExample());
SceneManager.getInstance().switchScene(new EventsExample());
}
}
}