diff --git a/spine-unity/Assets/Spine/Editor/AtlasAssetInspector.cs b/spine-unity/Assets/Spine/Editor/AtlasAssetInspector.cs index ad2918b10..25207b57a 100644 --- a/spine-unity/Assets/Spine/Editor/AtlasAssetInspector.cs +++ b/spine-unity/Assets/Spine/Editor/AtlasAssetInspector.cs @@ -48,7 +48,6 @@ public class AtlasAssetInspector : Editor { serializedObject.Update(); AtlasAsset asset = (AtlasAsset)target; - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.PropertyField(atlasFile); EditorGUILayout.PropertyField(materials, true); diff --git a/spine-unity/Assets/Spine/Editor/SkeletonAnimationInspector.cs b/spine-unity/Assets/Spine/Editor/SkeletonAnimationInspector.cs index 38db104cb..cb9328eab 100644 --- a/spine-unity/Assets/Spine/Editor/SkeletonAnimationInspector.cs +++ b/spine-unity/Assets/Spine/Editor/SkeletonAnimationInspector.cs @@ -54,7 +54,6 @@ public class SkeletonAnimationInspector : Editor { serializedObject.Update(); SkeletonAnimation component = (SkeletonAnimation)target; - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.PropertyField(skeletonDataAsset); if (component.skeleton != null) { @@ -72,7 +71,6 @@ public class SkeletonAnimationInspector : Editor { EditorGUILayout.LabelField("Initial Skin"); EditorGUIUtility.LookLikeControls(); skinIndex = EditorGUILayout.Popup(skinIndex, skins); - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.EndHorizontal(); initialSkinName.stringValue = skins[skinIndex]; @@ -92,7 +90,6 @@ public class SkeletonAnimationInspector : Editor { EditorGUILayout.LabelField("Animation"); EditorGUIUtility.LookLikeControls(); animationIndex = EditorGUILayout.Popup(animationIndex, animations); - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.EndHorizontal(); if (animationIndex == 0) diff --git a/spine-unity/Assets/Spine/Editor/SkeletonComponentInspector.cs b/spine-unity/Assets/Spine/Editor/SkeletonComponentInspector.cs index 7bf329b20..4becd5407 100644 --- a/spine-unity/Assets/Spine/Editor/SkeletonComponentInspector.cs +++ b/spine-unity/Assets/Spine/Editor/SkeletonComponentInspector.cs @@ -51,7 +51,6 @@ public class SkeletonComponentInspector : Editor { serializedObject.Update(); SkeletonComponent component = (SkeletonComponent)target; - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.PropertyField(skeletonDataAsset); if (component.skeleton != null) { @@ -69,7 +68,6 @@ public class SkeletonComponentInspector : Editor { EditorGUILayout.LabelField("Initial Skin"); EditorGUIUtility.LookLikeControls(); skinIndex = EditorGUILayout.Popup(skinIndex, skins); - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.EndHorizontal(); initialSkinName.stringValue = skins[skinIndex]; diff --git a/spine-unity/Assets/Spine/Editor/SkeletonDataAssetInspector.cs b/spine-unity/Assets/Spine/Editor/SkeletonDataAssetInspector.cs index ec546c724..463289dd6 100644 --- a/spine-unity/Assets/Spine/Editor/SkeletonDataAssetInspector.cs +++ b/spine-unity/Assets/Spine/Editor/SkeletonDataAssetInspector.cs @@ -54,7 +54,6 @@ public class SkeletonDataAssetInspector : Editor { serializedObject.Update(); SkeletonDataAsset asset = (SkeletonDataAsset)target; - EditorGUIUtility.LookLikeInspector(); EditorGUILayout.PropertyField(atlasAsset); EditorGUILayout.PropertyField(skeletonJSON); EditorGUILayout.PropertyField(scale);