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Fixed close path looping.
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@ -134,9 +134,10 @@ public class PathAttachment extends VertexAttachment {
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}
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}
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position *= length;
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position *= length;
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if (closed)
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if (closed) {
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position = position % length;
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position = position % length;
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else if (position < 0 || position > length) {
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if (position < 0) position += length;
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} else if (position < 0 || position > length) {
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// Outside curve.
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// Outside curve.
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if (position < 0) {
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if (position < 0) {
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x1 = worldVertices[0];
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x1 = worldVertices[0];
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