diff --git a/spine-csharp/src/Attachments/WeightedMeshAttachment.cs b/spine-csharp/src/Attachments/WeightedMeshAttachment.cs index 2b4b56524..a82567020 100644 --- a/spine-csharp/src/Attachments/WeightedMeshAttachment.cs +++ b/spine-csharp/src/Attachments/WeightedMeshAttachment.cs @@ -114,7 +114,7 @@ namespace Spine { worldVertices[w + 1] = wy + y; } } else { - float[] ffd = slot.AttachmentVertices; + float[] ffd = slot.attachmentVertices; for (int w = 0, v = 0, b = 0, f = 0, n = bones.Length; v < n; w += 2) { float wx = 0, wy = 0; int nn = bones[v++] + v;