[unity] Added changelog 4.1 entry of previous 4.0 commit.

This commit is contained in:
Harald Csaszar 2022-01-10 18:30:31 +01:00
parent 1cc2a57be5
commit 4a01ee2333

View File

@ -51,6 +51,7 @@
* **Additions**
* `BoneFollower` and `BoneFollowerGraphic` now provide an additional `Follow Parent World Scale` parameter to allow following simple scale of parent bones (rotated/skewed scale can't be supported).
* `SpineAtlasAsset.CreateRuntimeInstance` methods now provide an optional `newCustomTextureLoader` parameter (defaults to `null`) which can be set to e.g. `(a) => new YourCustomTextureLoader(a)` to use your own `TextureLoader` subclass instead of `MaterialsTextureLoader`.
* Improved `Advanced - Fix Prefab Override MeshFilter` property for `SkeletonRenderer` (and subclasses`SkeletonAnimation` and `SkeletonMecanim`), now providing an additional option to use a global value which can be set in `Edit - Preferences - Spine`.
* **Changes of default values**