Cleaned up contribution comments.

This commit is contained in:
NathanSweet 2016-10-16 00:25:08 +02:00
parent 0df3eea08b
commit 4a8d02a144
24 changed files with 40 additions and 101 deletions

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Basic Platformer Controller created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;
@ -218,4 +215,4 @@ public class BasicPlatformerController : MonoBehaviour {
return 1f + Random.Range(-maxOffset, maxOffset);
}
#endregion
}
}

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Constrained Camera created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;
@ -52,4 +49,4 @@ public class ConstrainedCamera : MonoBehaviour {
transform.position = Vector3.Lerp(transform.position, goalPoint, smoothing * Time.deltaTime);
}
}
}

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Basic Platformer Controller created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using Spine.Unity;
@ -48,4 +46,4 @@ public class Chimera : MonoBehaviour {
void Start() {
GetComponent<SkeletonRenderer>().skeleton.FindSlot(targetSlot).Attachment = SpineAttachment.GetAttachment(attachmentPath, skeletonDataSource);
}
}
}

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* FootSoldierExample created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;
using Spine.Unity;
@ -101,4 +99,4 @@ public class FootSoldierExample : MonoBehaviour {
skeletonAnimation.skeleton.SetAttachment(eyesSlot, eyesOpenAttachment);
}
}
}
}

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Automatic import and advanced preview added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
#define SPINE_SKELETON_ANIMATOR
#define SPINE_BAKING

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonAnimatorInspector created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEditor;
using UnityEngine;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonBaker added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
#define SPINE_SKELETON_ANIMATOR
using UnityEngine;
@ -1508,4 +1506,3 @@ namespace Spine.Unity.Editor {
}
}

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Spine Attribute Drawers created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using UnityEditor;
using System;

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@ -30,10 +30,8 @@
#pragma warning disable 0219
/*****************************************************************************
* Spine Editor Utilities created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
#define SPINE_SKELETONANIMATOR
using UnityEngine;
using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonRendererCustomMaterialsInspector created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Lost Polygon
using System;
using System.Collections.Generic;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonRendererCustomMaterials created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Lost Polygon
using System;
using System.Collections.Generic;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonGhost created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections.Generic;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonGhostRenderer created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
//#define FLIPDEBUG
using UnityEngine;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* SkeletonAnimator created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
//#define USE_SPINE_EVENTS // Uncomment this define to use C# events to handle Spine events. (Does not disable Unity AnimationClip Events)
using UnityEngine;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Spine Extensions by Mitch Thompson and John Dy
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson and John Dy
using UnityEngine;
using Spine;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using System;
using System.IO;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
* Spine Attributes created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;