Cleaned up contribution comments.

This commit is contained in:
NathanSweet 2016-10-16 00:25:08 +02:00
parent 0df3eea08b
commit 4a8d02a144
24 changed files with 40 additions and 101 deletions

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Basic Platformer Controller created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Constrained Camera created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Basic Platformer Controller created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using Spine.Unity; using Spine.Unity;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* FootSoldierExample created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;
using Spine.Unity; using Spine.Unity;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Automatic import and advanced preview added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
#define SPINE_SKELETON_ANIMATOR #define SPINE_SKELETON_ANIMATOR
#define SPINE_BAKING #define SPINE_BAKING

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonAnimatorInspector created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonBaker added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
#define SPINE_SKELETON_ANIMATOR #define SPINE_SKELETON_ANIMATOR
using UnityEngine; using UnityEngine;
@ -1508,4 +1506,3 @@ namespace Spine.Unity.Editor {
} }
} }

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Spine Attribute Drawers created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using UnityEditor; using UnityEditor;
using System; using System;

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@ -30,10 +30,8 @@
#pragma warning disable 0219 #pragma warning disable 0219
/***************************************************************************** // Contributed by: Mitch Thompson
* Spine Editor Utilities created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
#define SPINE_SKELETONANIMATOR #define SPINE_SKELETONANIMATOR
using UnityEngine; using UnityEngine;
using UnityEditor; using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Lost Polygon
* SkeletonRendererCustomMaterialsInspector created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Lost Polygon
* SkeletonRendererCustomMaterials created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonGhost created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections.Generic; using System.Collections.Generic;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonGhostRenderer created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using UnityEditor; using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using UnityEditor; using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
//#define FLIPDEBUG //#define FLIPDEBUG
using UnityEngine; using UnityEngine;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* SkeletonAnimator created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
//#define USE_SPINE_EVENTS // Uncomment this define to use C# events to handle Spine events. (Does not disable Unity AnimationClip Events) //#define USE_SPINE_EVENTS // Uncomment this define to use C# events to handle Spine events. (Does not disable Unity AnimationClip Events)
using UnityEngine; using UnityEngine;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson and John Dy
* Spine Extensions by Mitch Thompson and John Dy
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using Spine; using Spine;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using UnityEditor; using UnityEditor;
using System.Collections.Generic; using System.Collections.Generic;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using UnityEditor; using UnityEditor;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;

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@ -28,10 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Skeleton Utility created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using System; using System;
using System.IO; using System.IO;

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@ -28,10 +28,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/ *****************************************************************************/
/***************************************************************************** // Contributed by: Mitch Thompson
* Spine Attributes created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;